﻿#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLuaBase.lua_CSFunction;
#endif

using XLua;
using System.Collections.Generic;


namespace XLua.CSObjectWrap
{
    using Utils = XLua.Utils;
    public class YoozooHRPRuntimeHRPHelperWrap 
    {
        public static void __Register(RealStatePtr L)
        {
			ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			System.Type type = typeof(Yoozoo.HRP.Runtime.HRPHelper);
			Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
			
			
			
			
			
			
			Utils.EndObjectRegister(type, L, translator, null, null,
			    null, null, null);

		    Utils.BeginClassRegister(type, L, __CreateInstance, 12, 17, 0);
			Utils.RegisterFunc(L, Utils.CLS_IDX, "SwitchDepthTexture", _m_SwitchDepthTexture_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "SwitchOpaqueTexture", _m_SwitchOpaqueTexture_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "GetCurrentRenderSceneName", _m_GetCurrentRenderSceneName_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "EnableBaseScene", _m_EnableBaseScene_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "DisableBaseScene", _m_DisableBaseScene_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "ClearRenderScene", _m_ClearRenderScene_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "AddLightControlToCurrentScene", _m_AddLightControlToCurrentScene_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "RemoveLightControlFromCurrentScene", _m_RemoveLightControlFromCurrentScene_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "EnableOverlayScene", _m_EnableOverlayScene_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "DisableOverlayScene", _m_DisableOverlayScene_xlua_st_);
            Utils.RegisterFunc(L, Utils.CLS_IDX, "SetRimLightCameraDir", _m_SetRimLightCameraDir_xlua_st_);
            
			
            
			Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "RenderSceneCache", _g_get_RenderSceneCache);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "WorldRenderScene", _g_get_WorldRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "PveRenderScene", _g_get_PveRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "RpgRenderScene", _g_get_RpgRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "City2dRenderScene", _g_get_City2dRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "BankRenderScene", _g_get_BankRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "GuideRenderScene", _g_get_GuideRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "OkadaRenderScene", _g_get_OkadaRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "HangingRenderScene", _g_get_HangingRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "ArenaRenderScene", _g_get_ArenaRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "CurrentRenderScene", _g_get_CurrentRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "RtsExpeditionRenderScene", _g_get_RtsExpeditionRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "GuideBridgeRenderScene", _g_get_GuideBridgeRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "BeachRenderScene", _g_get_BeachRenderScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "SurvivorIndoorScene", _g_get_SurvivorIndoorScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "SurvivorOutdoorScene", _g_get_SurvivorOutdoorScene);
            Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "SurvivorNightScene", _g_get_SurvivorNightScene);
            
			
			
            Utils.RegisterFunc(L, Utils.CLS_IDX, "New", __CreateInstanceNew);
			Utils.EndClassRegister(type, L, translator);
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstance(RealStatePtr L)
        {
            return LuaAPI.luaL_error(L, "Yoozoo.HRP.Runtime.HRPHelper does not have a constructor!");
        }

        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int __CreateInstanceNew(RealStatePtr L)
        {
            return LuaAPI.luaL_error(L, "Yoozoo.HRP.Runtime.HRPHelper does not have a constructor!");
        }

        
		
        
		
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SwitchDepthTexture_xlua_st_(RealStatePtr L)
        {
		    try {
            
            
            
                
                {
                    bool _open = LuaAPI.lua_toboolean(L, 1);
                    
                    Yoozoo.HRP.Runtime.HRPHelper.SwitchDepthTexture( _open );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SwitchOpaqueTexture_xlua_st_(RealStatePtr L)
        {
		    try {
            
            
            
                
                {
                    bool _open = LuaAPI.lua_toboolean(L, 1);
                    
                    Yoozoo.HRP.Runtime.HRPHelper.SwitchOpaqueTexture( _open );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetCurrentRenderSceneName_xlua_st_(RealStatePtr L)
        {
		    try {
            
            
            
                
                {
                    
                        var gen_ret = Yoozoo.HRP.Runtime.HRPHelper.GetCurrentRenderSceneName(  );
                        LuaAPI.lua_pushstring(L, gen_ret);
                    
                    
                    
                    return 1;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_EnableBaseScene_xlua_st_(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) 
                {
                    string _baseRenderSceneName = LuaAPI.lua_tostring(L, 1);
                    
                    Yoozoo.HRP.Runtime.HRPHelper.EnableBaseScene( _baseRenderSceneName );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 1&& translator.Assignable<OWL.Rendering.HRP.HBaseRenderScene>(L, 1)) 
                {
                    OWL.Rendering.HRP.HBaseRenderScene _baseRenderScene = (OWL.Rendering.HRP.HBaseRenderScene)translator.GetObject(L, 1, typeof(OWL.Rendering.HRP.HBaseRenderScene));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.EnableBaseScene( _baseRenderScene );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 1&& translator.Assignable<UnityEngine.GameObject>(L, 1)) 
                {
                    UnityEngine.GameObject _baseSceneObj = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.EnableBaseScene( _baseSceneObj );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.HRP.Runtime.HRPHelper.EnableBaseScene!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_DisableBaseScene_xlua_st_(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 1&& translator.Assignable<OWL.Rendering.HRP.HBaseRenderScene>(L, 1)) 
                {
                    OWL.Rendering.HRP.HBaseRenderScene _baseRenderScene = (OWL.Rendering.HRP.HBaseRenderScene)translator.GetObject(L, 1, typeof(OWL.Rendering.HRP.HBaseRenderScene));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.DisableBaseScene( _baseRenderScene );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) 
                {
                    string _baseRenderSceneName = LuaAPI.lua_tostring(L, 1);
                    
                    Yoozoo.HRP.Runtime.HRPHelper.DisableBaseScene( _baseRenderSceneName );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 1&& translator.Assignable<UnityEngine.GameObject>(L, 1)) 
                {
                    UnityEngine.GameObject _baseSceneObj = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.DisableBaseScene( _baseSceneObj );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.HRP.Runtime.HRPHelper.DisableBaseScene!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_ClearRenderScene_xlua_st_(RealStatePtr L)
        {
		    try {
            
            
            
                
                {
                    
                    Yoozoo.HRP.Runtime.HRPHelper.ClearRenderScene(  );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_AddLightControlToCurrentScene_xlua_st_(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
            
                
                {
                    UnityEngine.GameObject _shaderSetting = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.AddLightControlToCurrentScene( _shaderSetting );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_RemoveLightControlFromCurrentScene_xlua_st_(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
            
                
                {
                    UnityEngine.GameObject _shaderSetting = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.RemoveLightControlFromCurrentScene( _shaderSetting );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_EnableOverlayScene_xlua_st_(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 1&& translator.Assignable<OWL.Rendering.HRP.HOverlayRenderScene>(L, 1)) 
                {
                    OWL.Rendering.HRP.HOverlayRenderScene _overlayRenderScene = (OWL.Rendering.HRP.HOverlayRenderScene)translator.GetObject(L, 1, typeof(OWL.Rendering.HRP.HOverlayRenderScene));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.EnableOverlayScene( _overlayRenderScene );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 1&& translator.Assignable<UnityEngine.GameObject>(L, 1)) 
                {
                    UnityEngine.GameObject _overlaySceneObj = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.EnableOverlayScene( _overlaySceneObj );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.HRP.Runtime.HRPHelper.EnableOverlayScene!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_DisableOverlayScene_xlua_st_(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
            
			    int gen_param_count = LuaAPI.lua_gettop(L);
            
                if(gen_param_count == 1&& translator.Assignable<OWL.Rendering.HRP.HOverlayRenderScene>(L, 1)) 
                {
                    OWL.Rendering.HRP.HOverlayRenderScene _overlayRenderScene = (OWL.Rendering.HRP.HOverlayRenderScene)translator.GetObject(L, 1, typeof(OWL.Rendering.HRP.HOverlayRenderScene));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.DisableOverlayScene( _overlayRenderScene );
                    
                    
                    
                    return 0;
                }
                if(gen_param_count == 1&& translator.Assignable<UnityEngine.GameObject>(L, 1)) 
                {
                    UnityEngine.GameObject _overlayRenderScene = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.DisableOverlayScene( _overlayRenderScene );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
            return LuaAPI.luaL_error(L, "invalid arguments to Yoozoo.HRP.Runtime.HRPHelper.DisableOverlayScene!");
            
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_SetRimLightCameraDir_xlua_st_(RealStatePtr L)
        {
		    try {
            
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
            
            
            
                
                {
                    UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 1, typeof(UnityEngine.Camera));
                    
                    Yoozoo.HRP.Runtime.HRPHelper.SetRimLightCameraDir( _camera );
                    
                    
                    
                    return 0;
                }
                
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            
        }
        
        
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_RenderSceneCache(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.RenderSceneCache);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_WorldRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.WorldRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_PveRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.PveRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_RpgRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.RpgRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_City2dRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.City2dRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_BankRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.BankRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_GuideRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.GuideRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_OkadaRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.OkadaRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_HangingRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.HangingRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_ArenaRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.ArenaRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_CurrentRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.CurrentRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_RtsExpeditionRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.RtsExpeditionRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_GuideBridgeRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.GuideBridgeRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_BeachRenderScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.BeachRenderScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_SurvivorIndoorScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.SurvivorIndoorScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_SurvivorOutdoorScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.SurvivorOutdoorScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_SurvivorNightScene(RealStatePtr L)
        {
		    try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
			    translator.Push(L, Yoozoo.HRP.Runtime.HRPHelper.SurvivorNightScene);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, $"c# exception: {gen_e}\n{Yoozoo.Framework.Managers.LuaManager.GetTraceBack()}");
            }
            return 1;
        }
        
        
        
		
		
		
		
    }
}
